วันพฤหัสบดีที่ 5 กุมภาพันธ์ พ.ศ. 2552

Sony vs. Olympus: Digital Voice Recorders

Digital voice recorders have become increasingly popular over the last few years, as they offer a relatively cheap and reliable alternative to older cassette voice recorders. Digital voice recorders use memory - much like the memory used in your personal pc - to record sound, rather than tape cassettes. Newer recorders tend to have very large memory capacities, despite their small size.

Though there are several brands of digital voice recorders to choose from, two stand out as the most popular at this time: Sony and Olympus. Here we attempt to compare two recording devices, one from each company. Hopefully this information will be helpful in deciding which recorder is more suitable for your needs.

Olympus DM-20 Digital Voice Recorder

The DM-20 is a popular new model by Olympus. It has received high marks in the past for it's large memory capacity (128MB Built-in flash) that provides about 45 hours of voice recording time. In addition, the device is capable of holding 120 minutes of high quality mp3 music. The recorder can hook up to both a mac or pc, so there isn't much of a compatibility issue in uploading/ downloading songs or voice recordings. Physically, the device is really quite sharp (picture below), and is relatively light - 3 oz. This is good news for anyone who travels; it can be easily placed in a pocket or hand bag. The device also has some nice features that make it even more attractive, such as reminder alarms (work much like your alarm clock), different play and play-back modes, files may be saved in WMA or DSS format, and an external microphone. The main draw back to the device is the lack of an on/ off switch - something that should certainly be there. You are forced to hold down the hold button for some time before the device will shut down. Other than this, however, the device is well worth your attention. It currently sells for $180 - $270 dollars, so shop around.

Olympus DM-20 Digital Voice Recorder

Sony's answer to the DM-20 is the ICD-MS515 memory stick digital voice recorder. This device uses removable Memory Stick Media that is very similar to the smart flash cards used in digital cameras and other devices. The ICD-MS515 comes with a relatively small 8mb memory stick that holds about 170 minutes of recording. This is much smaller than the capacity of the DM-20, but it is possible to simply upgrade to larger memory sticks. Some of the nice features of this device are the built-in microphone, the ability to work with Voice To Print Software (allows the conversion of voice recording to text), usb connectivity, and a voice e-mail system (allowing you to send audible voice mail). The device is also very light, weighing slightly less than 3 oz. It's proportions are very similar to that of the Olympus DM-20. Besides the low memory capacity (which can be upgraded at an additional cost), this a very solid and competitive device. It currently sells for around $200.

Bradley James is a senior editor at <a target="_new" href="http://www.scinet.cc">SciNet.cc</a>, a website containing many helpful consumer electronics review articles. For more information on digital voice recorders, please visit our <a target="_new" href="http://www.scinet.cc/articles/digital-voice-recorders/sony-olympus.html">digital voice recorder</a> webpage.

All In One Printers ? Home Office Workhorses

All in one printers, also known as multifunction printers (MFPs), are printers that also can copy, scan, and in some cases, fax. These machines perform all of these functions, generally using a single set of ink cartridges for both printing and copying. They are not much larger than stand-alone printers, making them a great tool for small home offices.

You can find an excellent all-on-one Epson printer for under $200 ? a steal if you ask me. Have you ever priced a copying machine? Good luck finding one for under $750. These little gems produce high quality printouts and color copies that are indistinguishable from the originals. You'd think that these machines would &quot;drink&quot; ink ? I was pleasantly surprised to find that this is not the case. The copying process uses about the same quantity of ink as the printing process.

Most MFPs offer high resolution, photo-quality printouts without sacrificing speed. This makes them ideal for the amateur photographer, the average home owner, or even the college student who needs to print thesis papers and PowerPoint presentations. You can't imagine how helpful it is having a copier in your home. For a few extra dollars, you can pick up a printer with a built in copier and never have to run to Staples again.

The printer market is so competitive right now that you can probably score a significant rebate on an all in one printer. Recently I've seen rebates for as much as $50 off new Epson all-one-printers. Check around, do some price-shopping, and you too can experience the luxury of a low-cost, home copier/printer.

Bill Smith has written hundreds of articles about printers and ink cartridges, some of which can be found at <a target="_new" href="http://www.buythebestbuy.com">http://www.buythebestbuy.com.</a>

Review of Logitech Computer Speakers

When it comes to computer speaker systems, you have a lot of choice. However, there are simply some brands that stand way out in terms of sound quality and dependability, and one of those brands is certainly Logitech. Logitech computer speakers are some of the best on the market, and provide a great deal of clean, powerful sound for a very reasonable price. Logitech offers a variety of computer speaker systems, for relatively inexpensive 2.1 2-speaker systems to the power 5.1 and 6.1 gaming computer systems with multiple surround-sound speakers. Whatever you are looking for in computer speakers, it is likely that Logitech has it.

Logitech x-230 2.1 2-Piece Dual Drive Computer Speakers

Manufacturers Description: Crank up the audio on your PC with this 2.1-channel computer speaker system and enjoy clean, crisp, consistent sound from your games, music, and more. The Logitech X-230's high-tech subwoofer adjusts itself dynamically to deliver distortion-free bass, while the two wall-mountable satellite speakers use Logitech's patented FDD2 technology to eliminate the uneven sound response created by conventional dual-driver designs. The result: a clear, uniform sound field without the "hot spots" and inconsistency of other dual-driver satellites.

Features:

-32 watts total power (6 watts x 2, plus 20-watt subwoofer)

-Frequency Directed Dual Driver (FDD2) satellite technology produces a uniform sound field for full, rich sound

-Dynamic, real-time bass equalization maximizes bass response while minimizing distortion

-Ported subwoofer design displaces more air for deeper bass

-Headphone jack enables private listening

-Master volume and subwoofer level controls placed for quick, convenient access

-Satellite speaker stands rotate for easy wall-mounting

Price: $50

Value Rating: 9.5 / 10 - This computer speaker system sounds better than some speakers that are $100+ with at least 50 watts of power. It has great crisp sound at nearly all volumes and the bass is surprisingly powerful. Be aware that the subwoofer is not magnetically shielded, and should be kept away from your monitor.

Logitech X-530 5.1 5-Piece Computer Speaker System

Manufacturers Description: Plug the Logitech X-530 into your computer, music player, DVD player, or even PlayStation2 or Xbox game console and immerse yourself in clean, crisp, consistent surround sound from your games, movies, and more. The high-tech subwoofer adjusts itself dynamically to deliver distortion-free bass, while the five wall-mountable satellite speakers use Logitech's patented FDD2 technology to eliminate the uneven sound response created by conventional dual-driver designs. The result: a clear, uniform sound field without the "hot spots" and inconsistency of other dual-driver satellites.

Features:

-70 watts total system power (7.4 watts x 4, plus 15.5-watt center speaker and 25-watt subwoofer)

-Frequency Directed Dual Driver (FDD2) satellite technology produces a uniform sound field for full, rich sound

-Matching front and rear satellites deliver balanced surround sound

-Dedicated center channel makes dialogue clear and intelligible.

-Dynamic, real-time bass equalization maximizes bass response while minimizing distortion

-Ported subwoofer design displaces more air for deeper bass

-Headphone jack enables private listening

-Master volume and subwoofer level controls placed for quick, convenient access

-Satellite speaker stands rotate for easy wall mounting

Price: $60

Value Rating: 9.0 / 10 - A great step up from the X-230. It has the same great sound, with extra bass and a little more all-around power. The extra speakers are great for a surround sound setting. Only downside is that some games are not compatible with the this 5.1 system. Worth the extra $10 for most people.

Logitech X620 6.1 Computer Speakers

Manufacturers Description: More speakers means more sound, more detail, and more intensity. That's what the Logitech X-620 6.1-channel speaker system is all about. Thanks to its 6 satellites, including a dedicated rear center speaker, you can hook it up to your PC or video game console and enjoy your games, music, and movies with sound that truly surrounds you.

Are you looking for powerful bass? Crisp highs and mid-range? The X-620 delivers. Its patented, powerful pressure-driver subwoofer provides twice the bass of conventional designs for smooth, powerful lows, and the satellite speakers provide rich midrange and crisp high-end tones. Even if you don't have a 6.1 sound card, you can still enjoy the benefits of all seven speakers by using the source selector switch.

Got a Sony PlayStation2, Microsoft Xbox, or Nintendo GameCube? Just plug in the X-620 using the convenient video game console adapter and immerse yourself in the explosions, music, and dialogue of your favorite games.

Comes with 6 satellite speakers and a powered 8-inch subwoofer; 70 watts total system power (140 watts peak).

Price: $85

Value Rating: 9.0 / 10 - Another hit from Logitech. This one is much like more expensive home theater systems. Truely one of the best speaker systems in the growing 6.1 class. An important note: prepare to buy a pricey Sound Blaster 6.1 Audigy sound card in order to take full advantage of this speaker system.

Logitech Z-5300e 5.1 2-Piece Surround Sound PC and Gaming Speaker System

Manufacturers Description: Demanding gamers require high power, THX performance, and true surround sound. The Logitech Z-5300e delivers on all counts, with a sleek appearance featuring silver speaker accents and removable black cloth grilles. The system includes a patented dual chamber subwoofer that pounds out twice the bass of conventional designs to deliver deep, loud, and powerful bass. The Z-5300e also features polished aluminum phase-plug satellite drivers that project superb high-end and rich mid-range tones for balanced sound, along with a full-featured SoundTouch wired remote that provides convenient controls for quick adjustments. The satellite speakers' rotating pedestals allow for easy installation on the wall or desktop.

Features:

-280 watts system power (35.25 watts x 4, plus 39-watt center and 100-watt subwoofer)

-PlayStation2, Xbox, and GameCube owners can plug in the Z-5300e using a console adapter

-Silver speaker accents and removable black cloth grilles

-Conveniently control volume and power with the wired remote, which also features a headphone jack

-Enjoy twice the bass of conventional designs with patented subwoofer design

-Satellites fit on a shelf or mounted on the wall

-Use Matrix mode and source selector switch to create breathtaking 5.1 surround sound from stereo, 4-channel, or 5.1 sound sources

Price: $150

Value Rating: 8.0 / 10 - This system is almost too much for your average computer user - but it's great for gamers who demand perfection in their sound system. Even though it will work with game consoles, remember that it is a computer speaker system, and works best with a pc.

Bradley James is a senior editor at <a target="_new" href="http://www.scinet.cc">SciNet.cc</a>, a website containing many helpful consumer electronics review articles. For more information on Logitech computer products, please visit our <a target="_new" href="http://www.scinet.cc/articles/logitechspeakers/logitech-computer-speakers.html">Logitech speakers</a> webpage.

วันพุธที่ 4 กุมภาพันธ์ พ.ศ. 2552

Intel Celeron vs Pentium

The Celeron and Pentium Processors are two of Intel's best selling CPUs. They are found in a majority of home computer systems. When comparing the two processors it should be first understood that there are different types of Pentium processors - the original Pentium all the way to the Pentium 4 (the latest Pentium processor). The Celeron processors are more or less the same, although you will find them in a wide variety of speeds.

The Intel Celeron processor was always designed to be a low-cost alternative to the Pentium processor line. It is much like a car company that offers various priced cars from the luxury sedan to the economy compact. The Celeron is simply a downgraded Pentium, that almost anyone can afford (it is essentially the compact). To begin, Celeron chips have a smaller L2 cache 9128kb compared with 512kb in the Pentium 4 Northwood, which translates into slower processing speeds. In fact, current Celerons have a clock speed limit of about 2.0GHz, where as the Pentium for is capable of speed in excess of 3.0GHz. In addition, the Pentium runs at a lower core voltage because it is more energy effecient (1.75V vs. 1.5V).

In summary, the Pentium 4 is more powerful than the most advanced Celeron processor on the market. However, Intel has planned it to be this way. Many applications will work just great with a Celeron processor, despite a little less power than the Pentium 4. It is a way to save a little cash when buying a new pc - but don't forget the saying "you get what you pay for." Celeron processors are of good Intel quality, but they will never be as good as the Pentium.

This Celeron vs. Pentium review was brought to you by SciNet Science and Technology Search Engine. SciNet is not affiliated with or specifically endorses the Celeron or Pentium processors or the manufacturer, Intel Corp. Please consult the Celeron and Pentium product information and configuration before you purchase either processor. It is also a good idea to seek other up-to-date product reviews and information as necessary.

Bradley James is a senior editor at <a target="_new" href="http://www.scinet.cc">SciNet.cc</a>, a website containing many helpful consumer electronics review articles. For more information on Celeron and Pentium processor technology, please visit our <a target="_new" href="http://www.scinet.cc/articles/celeron-vs-pentium/celeron-pentium.html">Celeron vs Pentium</a> webpage.

How To Stop Junk Faxes From Wasting Your Paper and Toner

Junk faxes waste the resources of every business. It is estimated that they cost businesses tens of millions of dollars a year in wasted paper, toner and fax machine maintenance. There is nothing more aggravating then coming into the office each morning to find a pile of junk faxes promotion everything from mortgage refinancing to septic tank solutions. I don't even have a septic tank!

Junk fax companies have been fined by the federal government and sued repeatedly, but has anyone noticed a reduction in the number of junk faxes? I certainly haven't. The question for most businesses is whether there is a practical way to beat the daily waste of resources caused by junk faxes? Many businesses are using the fax-to-email solution provided through online unified messaging systems.

What is Unified Messaging?

Unified Messaging is a highly flexible communication system that ties all of your communications together. It has the capacity to centralize your voice mail, faxes and email messages in one online area through an email address and single phone number. These systems use their own phone lines and provide you with a separate number, so you don't have to tie up your own or have an additional line installed.

Fax to Email Conversion

One of the best aspects of Unified Messaging systems is the fax-to-email conversion feature. You are provided with a phone number where people can send you faxes and leave voice mail messages. The beauty of the system is that the faxes are then automatically converted to text files and emailed to an inbox.

So, how does this save you money? You simply delete the junk faxes unless, of course, you need to &quot;maximize the potential of your septic tank.&quot; You then read or print out the faxes that are germane to your business. No wasted paper, no wasted toner and no smoke coming out of your fax machine!

An added advantage of the fax-to-email conversion element of unified messaging is the flexibility it gives you. Since the faxes are available to you online, you can print the ones you need at any location. You no longer have the frustrating situation where you are working at home, but need to see a fax that was just sent to your office. You just access your inbox and print it out.

The cost of using unified messaging is very low, particularly when compared to the cost of wasted paper, toner and fax machine maintenance. Depending on the service you use, you may be charged a monthly signup fee, by the minute for phone line usage or both. The best option for your business is entirely dependent upon the number of faxes you expect to receive each month.

Despite the lawsuits and fines issued by government agencies, there is little doubt that junk faxes will continue to bombard your fax machines. Unified messaging provides an inexpensive and practical way to eliminate the cost of junk faxes.

About The Author

Barry Waxler is the President of http://3in1box.com - your unified messaging solution. Visit http://www.3in1box.com to get your FREE unified messaging box or contact Barry at BarryWaxler@3in1box.com

วันจันทร์ที่ 2 กุมภาพันธ์ พ.ศ. 2552

Hard Drive Selection

Perhaps the biggest mistake people make when building their computer(s) is to underestimate the importance of the hard disk drive (HDD). In our modern society, bigger is synonymous with better, so when you go to buy a hard drive you look at how "big" it is, its data capacity. But is that all you should be considering when buying your hard drive?

Like every other component of your computer, the HDD is far too complex a system to describe in any sort of detail here, but hopefully by the end of this article you will know what to look for when you go to buy your new hard drive.

There are 4 primary aspects to look at in a hard drive (in order of importance):

<li>Rotational frequency and average seek time

<li>Buffer size

<li>Internal/external transfer rates

<li>Capacity

Rotational frequency has become a large selling point (5400/7200/10000/15000RPM) recently, so you shouldn't have too much difficulty finding out what the rotational frequency of your HDD is when you go to buy it. Now of course the faster it spins, the faster it can read from the disk (there are other advantages also), but be aware that the faster it spins, the more wear is put on the drive, and the more likely it is to encounter errors and malfunctions later in life. Hard drives are pretty much the only systems within your computer that have moving parts (CD-ROM, floppy disk drives, and fans also have moving parts, but they're all cheap and if they break you won't lose all the data you've accumulated over the course of owning your computer, be sure to back up your data regularly!).

If you know anything about physics or engineering, then you know that moving parts produce friction and wear, and a faster spinning platter (the part that holds the data and spins) means more friction, and therefore more wear on your drive. Of course the faster it spins the faster it can read data from the platter. So what can you do? well again you backup your data as much as possible and you get the fastest spinning drive money can buy (which is 7200RPM for ATA devices (the sort you are buying) and 15000RPM for SCSI and some Serial ATA devices (you might get Serial ATA, that depends on your motherboard)). So look for a "7200RPM" label on the drive you're thinking of getting, it's important!

The "buffer" I'm referring to is the transfer buffer that temporarily stores data to read from or write to the hard drive. The reason for this is that the bus (data channel between the hard drive and the motherboard) can only handle so much information at a time, and it takes a long time for the data to be found and retrieved from a platter (random seek time), so it takes a big chunk of the requested data and stores it in a very fast data buffer to be sent at the bus's convenience. So with a larger buffer you can queue more data for transfer over the bus without having to keep sending requests to slowly find more data from the platters. Some newer drives come with as much as 8MB of buffer capacity, but it is more common to see 2 or 4MB. Usually a drive with a large amount will use that as a selling point and print it on the box/website, otherwise you can assume it has a 2/4MB buffer. My advice is to find one with as much as you can afford.

Now for the transfer rates you're going to need to do some searching, the best way to find these numbers is to go to the manufacturer's website and look at specification sheet for the model you're looking to buy (actually this is the best way to get all the information I've talked about so far). One thing to look out for is that you may read something that says 133MB/s or ATA/133 or SATA150 or 150MB/s, and these are not the numbers you are looking for, those numbers describe the bus connecting the hard drive to the motherboard, and are theoretical peak numbers, which tell us virtually nothing. Also, if you are buying a Maxtor, don't bother looking up actual transfer rates, as Maxtor is apparently afraid to release such information. Not to say Maxtor's are bad drives, actually Maxtor has risen to the top in terms of technical support and they are much more willing to replace broken drives than some other companies, which is important since some ridiculously large amount (something like 10 or 15%) of hard drives are either dead on arrival or die within the first few weeks of use. As with the last two points, when looking at transfer speeds (if you can find them) always try to pick the one with the highest numbers you can afford.

Notice that the first three of the 4 major aspects were all speed related? That was done intentionally to give you a sense of the importance of speed in the hard drive, because they are very very slow creatures, and for your gaming experience you don't need an enormous hard drive so much as a fast one. To increase speed substantially more you can set up a RAID, which is a network of hard drives which (in RAID0 mode) share portions of the same data, such that accessing data takes 1/n time (n = number of hard drives attached) compared to 1 hard drive. To do this you really need a hardware RAID chipset, which are commonly included on higher-end mainboards.

Finally, capacity is an unnecessary nicety. The smallest hard drives you can buy today that are still within those higher speed classes are all about 30GB, which is more than enough for your games. But since games are not everything, and if you happen to be an iTunes member or like to download anime then you will really want some extra space. So I would recommend getting something between 60 and 120GB, any more and you're going to be paying through your teeth, any less and you might be looking to buy a supplementary hard drive in a couple years. And, oh yeah, 300GB hard drives from Maxtor are out, but they are comparatively slow, so I wouldn't recommend getting one for gaming, I like to stick to single platter drives (40-100GB usually), as they produce less heat and are less likely to break down on me.

That is really all you need to know in order to make a good choice when upgrading your hard drive or buying one for a new computer. Of course there are many other resources on the web if you would like more detail on the inner working of hard drives.

About The Author

J A Carpunky <a href="http://www.computer-gaming-system.com" target="_new">http://www.computer-gaming-system.com</a> - visit our website for further information.

Routing, Routed, and Non-Routable Protocols

ROUTING PROTOCOLS

A generic term that refers to a formula, or protocol, used by a router to determine the appropriate path over which data is transmitted. The routing protocol also specifies how routers in a network share information with each other and report changes. The routing protocol enables a network to make dynamic adjustments to its conditions, so routing decisions do not have to be predetermined and static.

Routing, Routed and Non-Routable Protocols

ROUTING | ROUTED | NON-ROUTABLE

ROUTING PROTOCOLS

ROUTING PROTOCOLS are the software that allow routers to dynamically advertise and learn routes, determine which routes are available and which are the most efficient routes to a destination. Routing protocols used by the Internet Protocol suite include:

? Routing Information Protocol (RIP and RIP II).
? Open Shortest Path First (OSPF).
? Intermediate System to Intermediate System (IS-IS).
? Interrior Gateway Routing Protocol (IGRP).
? Cisco's Enhanced Interior Gateway Routing Protocol (EIGRP).
? Border Gateway Protocol (BGP).


Routing is the process of moving data across two or more networks. Within a network, all hosts are directly accessable because they are on the same

ROUTED PROTOCOLS

ROUTED PROTOCOLS are nothing more than data being transported across the networks. Routed protocols include:

? Internet Protocol
o Telnet
o Remote Procedure Call (RPC)
o SNMP
o SMTP
? Novell IPX
? Open Standards Institute networking protocol
? DECnet
? Appletalk
? Banyan Vines
? Xerox Network System (XNS)

Outside a network, specialized devices called ROUTES are used to perform the routing process of forwarding packets between networks. Routers are connected to the edges of two or more networks to provide connectivity between them. These devices are usually dedicated machines with specialized hardware and software to speed up the routing process. These devices send and receive routing information to each other about networks that they can and cannot reach. Routers examine all routes to a destination, determine which routes have the best metric, and insert one or more routes into the IP routing table on the router. By maintaining a current list of known routes, routers can quicky and efficiently send your information on it's way when received.

There are many companies that produce routers: Cisco, Juniper, Bay, Nortel, 3Com, Cabletron, etc. Each company's product is different in how it is configured, but most will interoperate so long as they share common physical and data link layer protocols (Cisco HDLC or PPP over Serial, Ethernet etc.). Before purchasing a router for your business, always check with your Internet provider to see what equipment they use, and choose a router, which will interoperate with your Internet provider's equipment.

NON-ROUTABLE PROTOCOLS

NON-ROUTABLE PROTOCOLS cannot survive being routed. Non-routable protocols presume that all computers they will ever communicate with are on the same network (to get them working in a routed environment, you must bridge the networks). Todays modern networks are not very tolerant of protocols that do not understand the concept of a multi-segment network and most of these protocols are dying or falling out of use.

? NetBEUI
? DLC
? LAT
? DRP
? MOP

RIP (Routing Information Protocol)

RIP is a dynamic internetwork routing protocol primary used in interior routing environments. A dynamic routing protocol, as opposed to a static routing protocol, automatically discovers routes and builds routing tables. Interior environments are typically private networks (autonomous systems). In contrast, exterior routing protocols such as BGP are used to exchange route summaries between autonomous systems. BGP is used among autonomous systems on the Internet.

RIP uses the distance-vector algorithm developed by Bellman and Ford (Bellman-Ford algorithm).

Routing Information Protocol

Background

The Routing Information Protocol, or RIP, as it is more commonly called, is one of the most enduring of all routing protocols. RIP is also one of the more easily confused protocols because a variety of RIP-like routing protocols proliferated, some of which even used the same name! RIP and the myriad RIP-like protocols were based on the same set of algorithms that use distance vectors to mathematically compare routes to identify the best path to any given destination address. These algorithms emerged from academic research that dates back to 1957.

Today's open standard version of RIP, sometimes referred to as IP RIP, is formally defined in two documents: Request For Comments (RFC) 1058 and Internet Standard (STD) 56. As IP-based networks became both more numerous and greater in size, it became apparent to the Internet Engineering Task Force (IETF) that RIP needed to be updated. Consequently, the IETF released RFC 1388 in January 1993, which was then superceded in November 1994 by RFC 1723, which describes RIP 2 (the second version of RIP). These RFCs described an extension of RIP's capabilities but did not attempt to obsolete the previous version of RIP. RIP 2 enabled RIP messages to carry more information, which permitted the use of a simple authentication mechanism to secure table updates. More importantly, RIP 2 supported subnet masks, a critical feature that was not available in RIP.

This chapter summarizes the basic capabilities and features associated with RIP. Topics include the routing update process, RIP routing metrics, routing stability, and routing timers.

Routing Updates

RIP sends routing-update messages at regular intervals and when the network topology changes. When a router receives a routing update that includes changes to an entry, it updates its routing table to reflect the new route. The metric value for the path is increased by 1, and the sender is indicated as the next hop. RIP routers maintain only the best route (the route with the lowest metric value) to a destination. After updating its routing table, the router immediately begins transmitting routing updates to inform other network routers of the change. These updates are sent independently of the regularly scheduled updates that RIP routers send.

RIP Routing Metric

RIP uses a single routing metric (hop count) to measure the distance between the source and a destination network. Each hop in a path from source to destination is assigned a hop count value, which is typically 1. When a router receives a routing update that contains a new or changed destination network entry, the router adds 1 to the metric value indicated in the update and enters the network in the routing table. The IP address of the sender is used as the next hop.

RIP Stability Features

RIP prevents routing loops from continuing indefinitely by implementing a limit on the number of hops allowed in a path from the source to a destination. The maximum number of hops in a path is 15. If a router receives a routing update that contains a new or changed entry, and if increasing the metric value by 1 causes the metric to be infinity (that is, 16), the network destination is considered unreachable. The downside of this stability feature is that it limits the maximum diameter of a RIP network to less than 16 hops.

RIP includes a number of other stability features that are common to many routing protocols. These features are designed to provide stability despite potentially rapid changes in a network's topology. For example, RIP implements the split horizon and holddown mechanisms to prevent incorrect routing information from being propagated.

RIP Timers

RIP uses numerous timers to regulate its performance. These include a routing-update timer, a route-timeout timer, and a route-flush timer. The routing-update timer clocks the interval between periodic routing updates. Generally, it is set to 30 seconds, with a small random amount of time added whenever the timer is reset. This is done to help prevent congestion, which could result from all routers simultaneously attempting to update their neighbors. Each routing table entry has a route-timeout timer associated with it. When the route-timeout timer expires, the route is marked invalid but is retained in the table until the route-flush timer expires.

Packet Formats
The following section focuses on the IP RIP and IP RIP 2 packet formats illustrated in Figures 44-1 and 44-2. Each illustration is followed by descriptions of the fields illustrated. RIP Packet Format

? Command&#8212;Indicates whether the packet is a request or a response. The request asks that a router send all or part of its routing table. The response can be an unsolicited regular routing update or a reply to a request. Responses contain routing table entries. Multiple RIP packets are used to convey information from large routing tables.

? Version number&#8212;Specifies the RIP version used. This field can signal different potentially incompatible versions.

? Zero&#8212;This field is not actually used by RFC 1058 RIP; it was added solely to provide backward compatibility with prestandard varieties of RIP. Its name comes from its defaulted value: zero.

? Address-family identifier (AFI)&#8212;Specifies the address family used. RIP is designed to carry routing information for several different protocols. Each entry has an address-family identifier to indicate the type of address being specified. The AFI for IP is 2.

? Address&#8212;Specifies the IP address for the entry.

? Metric&#8212;Indicates how many internetwork hops (routers) have been traversed in the trip to the destination. This value is between 1 and 15 for a valid route, or 16 for an unreachable route.

Note: Up to 25 occurrences of the AFI, Address, and Metric fields are permitted in a single IP RIP packet. (Up to 25 destinations can be listed in a single RIP packet.)

RIP 2 Packet Format

? Command&#8212;Indicates whether the packet is a request or a response. The request asks that a router send all or a part of its routing table. The response can be an unsolicited regular routing update or a reply to a request. Responses contain routing table entries. Multiple RIP packets are used to convey information from large routing tables.

? Version&#8212;Specifies the RIP version used. In a RIP packet implementing any of the RIP 2 fields or using authentication, this value is set to 2.

? Unused&#8212;Has a value set to zero.

? Address-family identifier (AFI)&#8212;Specifies the address family used. RIPv2's AFI field functions identically to RFC 1058 RIP's AFI field, with one exception: If the AFI for the first entry in the message is 0xFFFF, the remainder of the entry contains authentication information. Currently, the only authentication type is simple password.

? Route tag&#8212;Provides a method for distinguishing between internal routes (learned by RIP) and external routes (learned from other protocols).

? IP address&#8212;Specifies the IP address for the entry.

? Subnet mask&#8212;Contains the subnet mask for the entry. If this field is zero, no subnet mask has been specified for the entry.

?Next hop&#8212;Indicates the IP address of the next hop to which packets for the entry should be forwarded.

? Metric&#8212;Indicates how many internetwork hops (routers) have been traversed in the trip to the destination. This value is between 1 and 15 for a valid route, or 16 for an unreachable route.

Note: Up to 25 occurrences of the AFI, Address, and Metric fields are permitted in a single IP RIP packet. That is, up to 25 routing table entries can be listed in a single RIP packet. If the AFI specifies an authenticated message, only 24 routing table entries can be specified. Given that individual table entries aren't fragmented into multiple packets, RIP does not need a mechanism to resequence datagrams bearing routing table updates from neighboring routers.

Summary

Despite RIP's age and the emergence of more sophisticated routing protocols, it is far from obsolete. RIP is mature, stable, widely supported, and easy to configure. Its simplicity is well suited for use in stub networks and in small autonomous systems that do not have enough redundant paths to warrant the overheads of a more sophisticated protocol.

Review Questions

Q&#8212;Name RIP's various stability features.
A&#8212;RIP has numerous stability features, the most obvious of which is RIP's maximum hop count. By placing a finite limit on the number of hops that a route can take, routing loops are discouraged, if not completely eliminated. Other stability features include its various timing mechanisms that help ensure that the routing table contains only valid routes, as well as split horizon and holddown mechanisms that prevent incorrect routing information from being disseminated throughout the network.

Q&#8212;What is the purpose of the timeout timer?
A&#8212;The timeout timer is used to help purge invalid routes from a RIP node. Routes that aren't refreshed for a given period of time are likely invalid because of some change in the network. Thus, RIP maintains a timeout timer for each known route. When a route's timeout timer expires, the route is marked invalid but is retained in the table until the route-flush timer expires.

Q&#8212;What two capabilities are supported by RIP 2 but not RIP?
A&#8212;RIP 2 enables the use of a simple authentication mechanism to secure table updates. More importantly, RIP 2 supports subnet masks, a critical feature that is not available in RIP.

Q&#8212;What is the maximum network diameter of a RIP network?
A&#8212;A RIP network's maximum diameter is 15 hops. RIP can count to 16, but that value is considered an error condition rather than a valid hop count.

This article is submitted by Kashif Raza <a target="_new" href="http://www.networkingtutorials.net">http://www.networkingtutorials.net</a>